AoeStats
← RoR | Ammiraglio

Arena

508463626Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 38m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Varangians · Czechia
1829
+15
🇨🇿 Bohemians · Czechia
1781
+17
🇸🇰 Saxons · Slovakia
1684
+20
🇨🇿 Danes · Czechia
1667
+21
🇺🇸 Saxons · United States
2001
-27
🇮🇹 Italians · Italy
1844
-20
🇮🇹 Danes · Italy
1678
-14
🇮🇹 Saxons · Italy
1632
-12
Player eAPM Actions Feudal Castle Imperial Opening
74 2,850 10:06 14:23 28:02 ⛏ Fast Castle
57 2,193 9:38 13:34 26:53 ⛏ Fast Castle
49 1,896 8:26 22:37 36:01 ⚔ Towers into Archers
42 1,595 10:16 14:29 27:45 ⛏ Fast Castle
42 1,623 9:36 20:06 — ⛏ Fast Castle
41 1,576 10:51 14:31 33:44 ⛏ Fast Castle
40 1,527 11:43 15:27 28:34 ⛏ Fast Castle
34 1,291 12:06 15:47 34:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,325 15,838 9,545 2,470 48,178 50,889
16,475 15,630 11,165 2,250 45,520 50,484
17,755 13,125 3,990 4,460 39,330 40,816
17,520 12,705 6,425 1,670 38,320 40,167
14,120 13,843 4,425 2,605 34,993 37,929
14,945 11,798 2,675 2,180 31,598 42,596
13,020 10,178 5,160 1,050 29,408 30,394
9,620 7,859 1,445 2,505 21,429 23,464
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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