Arabia
510301230Analyzed1v1 RM
·
11h ago on Sep 30, 2026·
46m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Because I Got High
142 units ordered
Jarl97
Archer16
Varangian Guard16
Monk6
Scout Cavalry5
Trebuchet2
First military 11:20 — Archer
golemnewton
141 units ordered
Varangian Guard58
Mounted Crossbowman54
Skirmisher17
Jomsviking4
Militia3
Trebuchet3
Spearman1
Mangonel1
First military 7:12 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Because I Got High’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
golemnewton’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3