Arabia
510301230Analyzed1v1 RM
·
17h ago on Sep 30, 2026·
46m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Because I Got High's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
Because I Got High
A
Feudal Age
9:08
vs 9:49
top 22%
Castle Age
21:43
vs 21:49
top 48%
Imperial Age
37:08
vs 38:59
top 33%
eAPM
62
vs 38
top 13%
First military
10:45
vs 10:33
btm 46%
▲
Fast Feudal Age at 9:08 — faster than 78% of analysed players on Arabia
▲
High eAPM (62) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 21:42
golemnewton
B
Feudal Age
8:30
vs 9:49
top 4%
Castle Age
22:05
vs 21:49
btm 46%
Imperial Age
39:37
vs 38:59
btm 44%
eAPM
40
vs 38
top 47%
First military
6:51
vs 10:33
top 3%
▲
Fast Feudal Age at 8:30 — faster than 96% of analysed players on Arabia
▲
Early military at 6:51 (Militia) — earlier than 97% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 22:05