Pilgrims
509258095Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
25m 9s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
RustBuckets
13 units ordered
Jomsviking5
Hulk3
Fire Galley3
Elite Skirmisher2
First military 14:29 — Hulk
Alexander The Average
31 units ordered
Knight19
Hulk8
Fire Galley3
Galley1
First military 11:36 — Hulk
Booming I Promise
43 units ordered
Archer24
Spearman11
Crossbowman8
First military 14:37 — Archer
Harvtown
35 units ordered
Archer21
Crossbowman10
Spearman4
First military 13:57 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
RustBuckets’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
Alexander The Average’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
Booming I Promise’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
Harvtown’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3