AoeStats
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Pilgrims

509618049Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 20m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1762
+15
🇹🇼 Saxons · Taiwan
1716
+17
🇹🇼 Japanese · Taiwan
1651
+20
🇦🇷 Danes · Argentina
1649
+20
🇫🇷 Khmer · France
1779
-20
🇧🇬 Italians · Bulgaria
1770
-19
🇮🇳 Varangians · India
1734
-18
🇩🇪 Italians · Germany
1660
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 1,177 11:14 15:41 — ⛏ Fish Boom FC
52 1,089 9:23 15:30 — ⛏ Fish Boom FC
50 1,040 12:14 18:23 — ⛏ Fish Boom FC
43 900 11:55 15:41 — ⚔ Fish Boom FC into Archers
39 808 10:28 16:51 — ⛏ Fish Boom FC
35 728 9:41 13:18 — ⛏ Fish Boom FC
34 712 10:44 15:10 — ⛏ Fish Boom FC
34 696 10:26 16:01 — ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
4,250 7,283 1,425 100 13,058 13,747
5,915 4,174 2,135 110 12,334 12,685
3,600 5,023 1,755 230 10,608 10,609
4,000 4,533 685 970 10,188 10,545
3,025 3,845 985 765 8,620 8,345
2,750 3,895 1,600 105 8,350 8,308
3,125 3,301 870 840 8,136 7,758
2,475 3,255 390 185 6,305 6,466
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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