AoeStats
← 从不压堡之人

Arena

508871803Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 38m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1203
+11
🇨🇳 Teutons · China
1114
+15
🇨🇳 Spanish · China
1096
+15
🇭🇰 Danes · Hong Kong SAR China
1029
+19
🇺🇸 Aztecs · United States
1106
-16
🇬🇧 Saxons · United Kingdom
1087
-15
🇨🇳 Franks · China
1084
-15
🇹🇼 Persians · Taiwan
1057
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,034 10:36 14:38 27:23 ⛏ Fast Castle
49 1,910 11:09 14:55 31:08 ⛏ Fast Castle
37 1,413 10:51 14:57 28:26 ⛏ Fast Castle
32 1,227 11:06 14:49 30:15 ⛏ Fast Castle
27 1,052 10:44 14:20 30:39 ⛏ Fast Castle
26 1,013 9:48 15:28 29:33 ⛏ Fast Castle
22 861 9:40 13:53 30:55 ⛏ Fast Castle
22 867 11:18 14:47 27:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,930 12,120 11,505 2,550 58,105 60,572
27,980 9,275 18,055 2,350 57,660 63,359
21,760 17,850 14,270 955 54,835 61,594
20,960 14,700 10,585 1,700 47,945 58,083
15,050 14,452 10,555 2,485 42,542 47,952
20,130 12,835 6,285 1,380 40,630 44,479
13,075 12,955 8,115 1,600 35,745 47,884
9,100 7,465 5,015 855 22,435 24,430
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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