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MegaRandom

510123332Analyzed
4v4 RM · 20h ago on Sep 29, 2026· 40m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Varangians · Finland
2102
+6
🇫🇮 Saxons · Finland
2029
+8
🇩🇿 Gurjaras · Algeria
1637
+22
🇨🇳 Danes · China
1541
+25
🇹🇼 Saracens · Taiwan
1880
-19
🇹🇼 Saxons · Taiwan
1859
-17
🇹🇼 Persians · Taiwan
1766
-13
🇹🇼 Danes · Taiwan
1737
-12
Player eAPM Actions Feudal Castle Imperial Opening
61 2,460 10:31 18:47 32:05
58 2,304 7:44 22:58 32:47 ⚔ Fish Boom into Scouts
55 2,187 10:26 18:16 30:55 ⚔ Fish Boom into Archers
54 2,169 10:06 13:48 26:41 ⛏ Fish Boom FC
47 1,873 8:28 17:19 36:54 ⚔ M@A FC
45 1,786 10:34 14:19 28:37 ⛏ Fish Boom FC into Galleys
44 1,759 8:44 16:50 31:50 ⚔ Fish Boom into M@A FC
35 1,389 10:51 15:18 32:15 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,550 41,350 16,555 1,155 74,610 89,235
21,830 25,690 12,085 2,140 61,745 71,545
12,400 25,674 8,910 1,605 48,589 53,093
23,560 11,581 11,740 750 47,631 52,339
20,360 12,106 9,270 2,255 43,991 46,705
12,825 18,474 6,850 920 39,069 42,295
11,860 9,727 4,525 1,670 27,782 28,657
14,370 8,622 3,290 990 27,272 27,651
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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