AoeStats
← Henrik

Black Forest

510394127Analyzed
4v4 RM · 18h ago on Sep 30, 2026· 65m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Danes · Canada
778
+16
🇫🇷 Teutons · France
724
+19
🇬🇧 Saxons · United Kingdom
716
+19
🇵🇱 Varangians · Poland
654
+21
🇨🇳 Goths · China
890
-23
🇺🇸 Mongols · United States
880
-22
🇨🇳 Portuguese · China
863
-22
🇬🇧 Goths · United Kingdom
490
-8
Player eAPM Actions Feudal Castle Imperial Opening
39 2,576 11:38 17:48 31:11 ⛏ Fast Castle
35 2,299 13:45 22:48 33:53 ⛏ Fast Castle
29 1,889 14:05 18:41 35:24 ⛏ Fast Castle
27 1,814 12:37 19:22 33:50 ⛏ Fast Castle
26 1,695 14:47 30:42 —
21 1,390 13:32 19:06 36:50 ⛏ Fast Castle
19 1,261 12:35 22:08 39:29 ⛏ Fast Castle
17 1,140 12:40 25:01 41:20 ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
32,250 28,377 28,100 5,900 94,627 108,948
34,650 34,580 16,860 4,850 90,940 119,472
39,325 28,305 17,000 4,965 89,595 102,634
33,875 24,515 18,280 850 77,520 97,129
31,395 28,492 13,435 3,065 76,387 92,613
25,690 19,914 14,690 3,055 63,349 73,310
25,130 8,433 14,525 3,600 51,688 76,326
7,930 20,315 2,765 1,735 32,745 33,130
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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