AoeStats
← HR Pinkman

Arena

509480657Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 45m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Mongols · Italy
2199
+5
🇵🇱 Saxons · Poland
2155
+6
🇺🇸 Romans · United States
1868
+15
🇵🇱 Danes · Poland
1798
+18
🇨🇱 Varangians · Chile
1899
-12
🇨🇱 Malay · Chile
1879
-10
🇨🇱 Teutons · Chile
1878
-11
🇨🇱 Berbers · Chile
1869
-11
Player eAPM Actions Feudal Castle Imperial Opening
75 3,407 11:07 15:00 29:59 ⚔ Scouts FC
57 2,589 9:24 15:07 40:39 ⛏ Fast Castle
54 2,434 8:15 21:09 39:49 ⚔ Towers FC
50 2,265 7:12 20:26 35:28 ⚔ Towers FC
49 2,192 11:24 15:21 28:43 ⛏ Fast Castle
48 2,167 10:55 14:29 27:54 ⛏ Fast Castle
40 1,794 10:11 13:50 33:28 ⛏ Fast Castle
35 1,561 11:50 25:32 37:47 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
45,430 15,950 21,760 4,650 87,790 89,703
31,720 14,790 12,200 5,555 64,265 73,068
14,625 24,559 18,115 5,530 62,829 65,153
23,145 22,225 10,690 1,855 57,915 61,486
13,830 24,610 8,630 1,190 48,260 50,075
20,155 14,101 8,735 2,750 45,741 49,268
15,300 16,503 4,555 2,175 38,533 44,259
14,625 13,092 6,255 2,305 36,277 45,396
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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