AoeStats
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Arena

508834588Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 46m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1368
+14
🇨🇳 Teutons · China
1340
+15
🇻🇳 Saxons · Vietnam
1324
+17
🇨🇳 Malay · China
1320
+16
🇬🇧 Saxons · United Kingdom
1341
-16
🇧🇪 Danes · Belgium
1338
-16
🇩🇪 Varangians · Germany
1334
-16
🇺🇸 Mongols · United States
1297
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,282 10:06 14:36 30:53 ⛏ Fast Castle
45 2,120 11:56 14:44 28:25 ⛏ Fast Castle
43 1,989 10:17 14:06 — ⛏ Fast Castle
40 1,889 10:28 16:23 30:48 ⛏ Fast Castle
35 1,643 9:42 19:36 45:11 ⚔ Archer Rush
33 1,554 9:18 14:34 29:34 ⛏ Fast Castle
30 1,402 11:39 16:34 20:58 ◆ FC into Fast Imp
26 1,207 9:17 25:04 34:29 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
48,985 17,096 19,355 3,200 88,636 92,129
40,895 15,040 22,595 6,250 84,780 86,917
28,160 22,545 15,850 4,665 71,220 88,162
24,710 19,155 11,825 2,290 57,980 66,126
21,055 12,465 7,450 3,000 43,970 49,139
16,895 12,240 6,190 1,180 36,505 38,055
11,300 11,185 6,170 4,210 32,865 34,624
8,820 9,813 4,595 1,335 24,563 28,126
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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