AoeStats
← Ana Catalina

Nomad

508697687Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 47m 52s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Japanese · Pakistan
831
+14
🇨🇳 Tupi · China
822
+14
🇷🇺 Saxons · Russia
820
+14
🇧🇪 Celts · Belgium
735
+17
🇨🇭 Varangians · Switzerland
797
-16
🇳🇱 Franks · Netherlands
792
-15
🇩🇪 Danes · Germany
760
-14
🇨🇭 Hindustanis · Switzerland
759
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,563 16:15 22:19 39:41 ⛏ Fish Boom FC
30 1,428 13:06 22:34 40:42 ⛏ Fish Boom into Galleys FC
25 1,198 14:22 19:25 40:28 ⛏ Fish Boom FC
19 894 18:39 41:40 — ⚔ Fish Boom into Champis into Archers
18 880 17:00 23:42 39:28 ⛏ Fish Boom into Fire Galleys into Galleys FC
15 698 19:21 25:03 — ⛏ Fast Castle
12 553 14:44 39:09 — ⛏ Fish Boom into Fire Galleys
8 369 22:25 30:51 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,155 21,910 8,410 3,835 53,310 65,512
14,430 19,403 9,555 1,700 45,088 59,202
18,780 13,155 7,745 3,755 43,435 51,689
16,795 14,390 6,585 2,610 40,380 51,184
8,440 8,775 3,535 425 21,175 23,241
7,725 7,460 1,405 1,400 17,990 25,783
7,890 5,255 1,825 3,000 17,970 21,186
7,700 5,665 1,200 950 15,515 20,282
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.