AoeStats
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Fortress

509746988Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 55m 15s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1405
+14
🇮🇹 Mongols · Italy
1397
+14
🇩🇪 Malay · Germany
1385
+15
🇸🇪 Bengalis · Sweden
1354
+16
🇲🇽 Varangians · Mexico
1385
-16
🇧🇷 Dravidians · Brazil
1364
-15
🇺🇸 Saxons · United States
1351
-14
🇺🇸 Danes · United States
1347
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 2,115 7:09 11:10 33:36 ⛏ Fast Castle
37 2,038 7:31 12:02 22:50 ⛏ Fast Castle
28 1,556 8:28 12:00 31:37 ⛏ Fast Castle
28 1,524 6:49 14:38 30:41 ⚔ FC into Archers
27 1,485 7:18 11:09 32:09 ⛏ Fast Castle
26 1,423 7:26 11:03 24:21 ⛏ Fast Castle
24 1,309 8:16 12:19 29:20 ⛏ Fast Castle
22 1,209 8:39 13:01 27:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,930 28,485 37,615 3,035 128,065 146,917
53,800 30,845 18,720 2,900 106,265 107,545
31,525 24,003 25,775 2,280 83,583 101,792
29,980 19,775 18,230 4,830 72,815 81,656
23,350 36,020 7,040 5,070 71,480 76,509
31,695 26,041 8,870 2,210 68,816 86,944
26,985 10,210 13,685 1,650 52,530 57,466
21,095 17,045 6,055 500 44,695 44,901
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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