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African Clearing

511057473Analyzed
4v4 RM · 2h ago on Oct 3, 2026· 45m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Danes · Taiwan
1980
+13
🇹🇼 Varangians · Taiwan
1946
+14
🇹🇼 Spanish · Taiwan
1883
+17
🇹🇼 Saxons · Taiwan
1852
+18
🇫🇮 Saxons · Finland
2079
-23
🇯🇵 Mongols · Japan
1878
-14
🇹🇼 Varangians · Taiwan
1849
-13
🇪🇸 Tatars · Spain
1808
-12
Player eAPM Actions Feudal Castle Imperial Opening
61 2,735 12:47 17:04 38:37 ⚔ Fish Boom FC into Scouts
46 2,074 12:16 16:11 36:29 ⛏ Fast Castle
45 2,032 13:00 17:36 43:53 ⚔ Fish Boom into Archers
39 1,757 11:22 24:03 — ⚔ M@A into Skirms
38 1,693 14:05 18:00 39:17 ⛏ Fast Castle
35 1,585 12:31 — — ⚔ M@A into Towers
33 1,476 11:41 39:05 — ⚔ M@A into Towers FC
23 1,042 12:32 34:15 — ⚔ Archers into Towers

Resources

Player Food Wood Gold Stone Spent Collected
27,380 12,150 16,860 3,100 59,490 60,633
18,375 17,703 11,595 6,255 53,928 56,496
23,400 14,748 11,195 2,430 51,773 53,644
11,350 12,980 5,985 1,210 31,525 33,028
13,180 10,720 1,060 3,435 28,395 30,157
7,700 7,114 640 2,715 18,169 18,631
4,550 5,676 2,535 925 13,686 13,863
4,295 5,178 300 1,390 11,163 11,248
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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