Arabia
508703541Analyzed4v4 RM
·
8d ago on Sep 23, 2026·
23m 11s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,506 analysed team-game players on Arabia.
jkennedy962
C
Feudal Age
11:04
vs 10:18
btm 31%
Castle Age
21:36
vs 22:29
top 39%
Imperial Age
—
vs 39:59
btm 0%
eAPM
7
vs 31
btm 2%
First military
19:12
vs 11:40
btm 13%
▼
Low eAPM (7) — busier hands win idle time back
▼
First military only at 19:12 (Scout Cavalry) — later than 87% of analysed players on Arabia
eric.ashmore
B
Feudal Age
9:09
vs 10:18
top 14%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
14
vs 31
btm 9%
First military
15:50
vs 11:40
btm 24%
▲
Fast Feudal Age at 9:09 — faster than 86% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 25s across the first 23:11
&===()=Yoritomo====-
D
Feudal Age
15:19
vs 10:18
btm 1%
Castle Age
20:57
vs 22:29
top 31%
Imperial Age
—
vs 39:59
btm 0%
eAPM
18
vs 31
btm 19%
First military
19:55
vs 11:40
btm 11%
▼
Slow Feudal Age at 15:19 — slower than 99% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 19:55 (Spearman) — later than 89% of analysed players on Arabia
▲
Town centers almost never idle — 5s across the first 20:57
Yuhor28
D
Feudal Age
—
vs 10:18
btm 0%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
0
vs 31
btm 0%
▼
Low eAPM (0) — busier hands win idle time back
yanniz93
D
Feudal Age
12:12
vs 10:18
btm 13%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
9
vs 31
btm 3%
▼
Slow Feudal Age at 12:12 — slower than 87% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 5:38 of the first 23:11 — keep villagers queued
Mistăr
D
Feudal Age
11:04
vs 10:18
btm 31%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
20
vs 31
btm 22%
First military
15:22
vs 11:40
btm 25%
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 8:24 of the first 23:11 — keep villagers queued
DARKWANDERER
D
Feudal Age
11:56
vs 10:18
btm 16%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
27
vs 31
btm 41%
First military
16:33
vs 11:40
btm 21%
▼
Slow Feudal Age at 11:56 — slower than 84% of analysed players on Arabia
▲
Town centers almost never idle — 15s across the first 23:11
KEMO
C
Feudal Age
11:47
vs 10:18
btm 18%
Castle Age
20:33
vs 22:29
top 27%
Imperial Age
—
vs 39:59
btm 0%
eAPM
13
vs 31
btm 8%
▼
Slow Feudal Age at 11:47 — slower than 82% of analysed players on Arabia
▲
Fast Castle Age at 20:33 — faster than 73% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more