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MegaRandom

510352475Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 44m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1614
+13
🇦🇷 Lithuanians · Argentina
1449
+19
🇦🇷 Danes · Argentina
1433
+20
🇦🇷 Saxons · Argentina
1418
+21
🇹🇼 Franks · Taiwan
1567
-20
🇯🇵 Varangians · Japan
1550
-19
🇦🇷 Mongols · Argentina
1514
-18
🇦🇷 Burgundians · Argentina
1481
-16
Player eAPM Actions Feudal Castle Imperial Opening
79 3,548 10:50 15:10 37:38 ⛏ Fast Castle
63 2,813 9:01 22:36 40:15 ⚔ Scout Rush
55 2,438 8:56 24:14 — ⚔ Scout Rush
51 2,296 8:56 19:41 42:21 ⚔ Scout Rush
44 1,960 9:18 21:05 37:31 ⚔ Archer Rush
39 1,759 9:26 24:09 41:09 ⚔ M@A Rush
30 1,356 24:09 33:36 — ⛏ Fast Castle
26 1,160 33:40 37:28 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,310 12,985 10,865 2,160 51,320 54,772
12,650 14,585 13,190 2,350 42,775 48,177
16,715 9,411 6,470 850 33,446 34,462
14,980 7,786 7,070 1,050 30,886 39,396
8,580 10,437 9,075 2,050 30,142 31,503
15,675 6,990 6,995 230 29,890 35,273
10,200 5,825 2,465 820 19,310 20,454
7,750 8,295 250 1,260 17,555 18,976
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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