AoeStats
← AiM | CyclopsTron

MegaRandom

508815146Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 26m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Varangians · Mexico
1683
+9
🇦🇷 Berbers · Argentina
1582
+12
🇲🇽 Britons · Mexico
1546
+14
🇲🇽 Maya · Mexico
1476
+17
🇲🇽 Danes · Mexico
1541
-14
🇺🇸 Persians · United States
1530
-14
🇧🇷 Mongols · Brazil
1469
-12
🇦🇷 Varangians · Argentina
1468
-12
Compared against 146,366 analysed team-game players on MegaRandom.
eloysuarez93 A
Feudal Age 11:36 vs 11:14
btm 41%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 47 vs 28
top 15%
First military 6:32 vs 14:32
top 1%
▲ High eAPM (47) — top quarter of analysed players
▲ Early military at 6:32 (Militia) — earlier than 99% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 26:40
Perseu S
Feudal Age 10:27 vs 11:14
top 30%
Castle Age 15:23 vs 20:18
top 8%
Imperial Age — vs 37:21
btm 0%
eAPM 38 vs 28
top 28%
First military 15:28 vs 14:32
btm 44%
▲ Fast Feudal Age at 10:27 — faster than 70% of analysed players on MegaRandom
▲ Fast Castle Age at 15:23 — faster than 92% of analysed players on MegaRandom
▲ Town centers almost never idle — 3s across the first 15:23
DGHIR | Miloss A
Feudal Age 9:56 vs 11:14
top 19%
Castle Age 22:25 vs 20:18
btm 31%
Imperial Age — vs 37:21
btm 0%
eAPM 46 vs 28
top 16%
First military 10:15 vs 14:32
top 12%
▲ Fast Feudal Age at 9:56 — faster than 81% of analysed players on MegaRandom
▲ High eAPM (46) — top quarter of analysed players
▲ Early military at 10:15 (Spearman) — earlier than 88% of analysed players on MegaRandom
▲ Town centers almost never idle — 13s across the first 22:25
PaLikaRi B
Feudal Age 9:52 vs 11:14
top 18%
Castle Age 24:16 vs 20:18
btm 18%
Imperial Age — vs 37:21
btm 0%
eAPM 35 vs 28
top 33%
First military 11:07 vs 14:32
top 21%
▲ Fast Feudal Age at 9:52 — faster than 82% of analysed players on MegaRandom
▼ Slow Castle Age at 24:16 — slower than 82% of analysed players on MegaRandom
▼ Loom after the Feudal click (10:51) — usually safest before it
▼ Town centers idle 3:13 of the first 24:16 — keep villagers queued
AiM | Fubuki Sinri A
Feudal Age 9:04 vs 11:14
top 6%
Castle Age 23:14 vs 20:18
btm 25%
Imperial Age — vs 37:21
btm 0%
eAPM 67 vs 28
top 3%
First military 10:10 vs 14:32
top 11%
▲ Fast Feudal Age at 9:04 — faster than 94% of analysed players on MegaRandom
▼ Slow Castle Age at 23:14 — slower than 75% of analysed players on MegaRandom
▲ High eAPM (67) — top quarter of analysed players
▲ Early military at 10:10 (Archer) — earlier than 89% of analysed players on MegaRandom
▲ Town centers almost never idle — 4s across the first 23:14
AiM | CaballeroTemplario A
Feudal Age 9:51 vs 11:14
top 17%
Castle Age 23:03 vs 20:18
btm 26%
Imperial Age — vs 37:21
btm 0%
eAPM 49 vs 28
top 13%
First military 10:56 vs 14:32
top 19%
▲ Fast Feudal Age at 9:51 — faster than 83% of analysed players on MegaRandom
▲ High eAPM (49) — top quarter of analysed players
▲ Early military at 10:56 (Archer) — earlier than 81% of analysed players on MegaRandom
AiM | CyclopsTron A
Feudal Age 9:45 vs 11:14
top 16%
Castle Age 23:15 vs 20:18
btm 25%
Imperial Age — vs 37:21
btm 0%
eAPM 69 vs 28
top 2%
First military 10:39 vs 14:32
top 16%
▲ Fast Feudal Age at 9:45 — faster than 84% of analysed players on MegaRandom
▼ Slow Castle Age at 23:15 — slower than 75% of analysed players on MegaRandom
▲ High eAPM (69) — top quarter of analysed players
▲ Early military at 10:39 (Scout Cavalry) — earlier than 84% of analysed players on MegaRandom
AIM | Agua cate 98 B
Feudal Age 9:31 vs 11:14
top 12%
Castle Age 23:17 vs 20:18
btm 25%
Imperial Age — vs 37:21
btm 0%
eAPM 32 vs 28
top 41%
First military 10:16 vs 14:32
top 12%
▲ Fast Feudal Age at 9:31 — faster than 88% of analysed players on MegaRandom
▼ Slow Castle Age at 23:17 — slower than 75% of analysed players on MegaRandom
▲ Early military at 10:16 (Scout Cavalry) — earlier than 88% of analysed players on MegaRandom
▲ Town centers almost never idle — 44s across the first 23:17
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