AoeStats
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Arena

509341930Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 56m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Poles · Finland
743
+10
🇫🇮 Saxons · Finland
738
+10
🇫🇮 Danes · Finland
719
+11
🇫🇮 Varangians · Finland
631
+15
🇦🇺 Huns · Australia
639
-13
🇪🇸 Turks · Spain
613
-12
🇮🇹 Teutons · Italy
583
-11
🇨🇳 Georgians · China
560
-10
Player eAPM Actions Feudal Castle Imperial Opening
40 2,245 11:15 21:02 35:27 ⚔ Scouts FC
26 1,463 11:12 17:59 31:49 ⛏ Fast Castle
19 1,079 12:40 19:46 35:15 ⛏ Fast Castle
15 843 12:55 18:59 37:28 ⛏ Fast Castle
14 776 12:36 23:20 42:06
13 740 12:35 22:55 29:22 ◆ FC into Fast Imp
13 719 12:00 17:46 34:46 ⛏ Fast Castle
5 258 12:04 19:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,465 12,830 25,095 3,150 74,540 89,883
31,045 16,805 17,585 2,250 67,685 87,662
20,030 18,230 17,505 1,550 57,315 59,006
31,255 17,765 4,270 900 54,190 67,611
24,145 11,435 12,515 1,800 49,895 54,943
20,060 9,300 6,070 1,500 36,930 39,842
13,430 10,310 3,035 1,460 28,235 32,365
5,735 3,010 710 0 9,455 11,305
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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