AoeStats
← 李天尊

African Clearing

510709252Analyzed
4v4 RM · 5h ago on Oct 2, 2026· 46m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Varangians · Hong Kong SAR China
1433
+12
🇹🇼 Saxons · Taiwan
1393
+14
🇹🇼 Danes · Taiwan
1371
+15
🇨🇳 Vietnamese · China
1228
+20
🇺🇸 Slavs · United States
1432
-19
🇹🇷 Poles · Türkiye
1366
-16
🇪🇪 Mongols · Estonia
1284
-13
🇪🇸 Malians · Spain
1273
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 2,123 13:23 17:40 33:54 ⛏ Fast Castle
45 2,065 11:19 19:24 41:14 ⚔ M@A FC
41 1,876 13:05 16:54 36:37 ⛏ Fast Castle
40 1,846 12:05 20:09 35:32 ⚔ Scout Rush
34 1,571 14:39 22:29 39:50
32 1,497 14:14 25:10 44:29 ⚔ Scout Rush
25 1,170 13:03 16:57 44:10 ⛏ Fast Castle
18 828 12:19 20:42 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,265 14,197 16,380 1,275 57,117 59,241
18,240 24,188 11,645 1,075 55,148 60,884
21,295 11,968 9,365 3,550 46,178 48,213
20,290 10,755 11,275 3,400 45,720 49,320
14,250 15,257 7,250 3,225 39,982 43,776
12,750 12,525 5,515 2,460 33,250 35,534
10,835 9,158 2,230 2,255 24,478 27,821
5,610 3,125 340 1,150 10,225 9,919
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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