AoeStats
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Arena

508726929Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 39m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Malians · Spain
1294
+13
🇪🇸 Spanish · Spain
1237
+15
🇪🇸 Burgundians · Spain
1184
+17
🇺🇸 Danes · United States
1181
+19
🇬🇧 Varangians · United Kingdom
1238
-17
🇬🇧 Saxons · United Kingdom
1237
-17
🇩🇪 Wu · Germany
1204
-15
🇮🇹 Muisca · Italy
1196
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 1,858 9:25 14:55 30:48 ⛏ Fast Castle
46 1,819 11:01 15:42 27:03 ⛏ Fast Castle
43 1,702 9:52 16:12 33:34 ⛏ Fast Castle
37 1,467 11:53 15:19 30:10 ⛏ Fast Castle
28 1,127 12:09 16:15 31:01 ⛏ Fast Castle
27 1,076 10:21 14:01 31:12 ⛏ Fast Castle
21 836 10:50 15:25 30:05 ⛏ Fast Castle
18 731 9:17 14:20 31:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,285 15,595 13,795 1,750 61,425 66,281
22,150 23,340 13,035 1,155 59,680 64,886
23,685 14,155 10,075 3,650 51,565 55,041
22,295 10,195 11,085 750 44,325 44,700
20,200 10,475 6,810 1,650 39,135 44,388
17,030 10,280 8,350 970 36,630 44,809
9,900 8,080 4,980 915 23,875 28,016
6,850 6,480 2,740 1,505 17,575 20,635
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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