MegaRandom
509241500Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
69m 57s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TheBoss2333
240 units ordered
Flemish Militia93
Coustillier88
Elite Skirmisher49
Skirmisher6
Monk2
Trebuchet2
First military 15:20 — Flemish Militia
BigJ
233 units ordered
Paladin89
Scout Cavalry32
Light Cavalry31
Knight28
Heavy Scorpion21
Throwing Axeman11
Scorpion10
Cavalier6
Mangonel3
Battering Ram2
First military 22:01 — Throwing Axeman
Big2Tuna
208 units ordered
Berserk157
Arbalester31
Siege Ram15
Archer4
Pikeman1
First military 21:43 — Archer
Sanguinius7193
164 units ordered
Mounted Crossbowman70
Hussar55
Hearth Troop25
Trebuchet10
Onager3
Monk1
First military 22:15 — Mounted Crossbowman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TheBoss2333’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
BigJ’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Big2Tuna’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Sanguinius7193’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1