AoeStats
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MegaRandom

509241500Analyzed
2v2 RM · 5d ago on Sep 26, 2026· 69m 57s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
954
+12
🇺🇸 Vikings · United States
740
+20
🇺🇸 Burgundians · United States
848
-16
🇺🇸 Franks · United States
843
-16
Compared against 147,812 analysed team-game players on MegaRandom.
TheBoss2333 D
Feudal Age 12:18 vs 11:14
btm 27%
Castle Age 29:53 vs 20:18
btm 3%
Imperial Age 36:31 vs 37:21
top 43%
eAPM 12 vs 28
btm 9%
First military 15:06 vs 14:32
btm 46%
▼ Slow Castle Age at 29:53 — slower than 97% of analysed players on MegaRandom
▼ Low eAPM (12) — busier hands win idle time back
▼ Town centers idle 8:23 of the first 29:53 — keep villagers queued
BigJ C
Feudal Age 11:18 vs 11:14
btm 48%
Castle Age 18:21 vs 20:18
top 33%
Imperial Age 44:37 vs 37:21
btm 12%
eAPM 17 vs 28
btm 22%
First military 21:48 vs 14:32
btm 14%
▼ Slow Imperial Age at 44:37 — slower than 88% of analysed players on MegaRandom
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (12:26) — usually safest before it
▼ First military only at 21:48 (Throwing Axeman) — later than 86% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 18:21
Big2Tuna C
Feudal Age 11:53 vs 11:14
btm 35%
Castle Age 21:30 vs 20:18
btm 39%
Imperial Age 37:54 vs 37:21
btm 46%
eAPM 11 vs 28
btm 8%
First military 21:08 vs 14:32
btm 16%
▼ Low eAPM (11) — busier hands win idle time back
▲ Town centers almost never idle — 6s across the first 21:25
Sanguinius7193 B
Feudal Age 11:05 vs 11:14
top 46%
Castle Age 16:09 vs 20:18
top 14%
Imperial Age 36:54 vs 37:21
top 46%
eAPM 19 vs 28
btm 25%
First military 22:15 vs 14:32
btm 13%
▲ Fast Castle Age at 16:09 — faster than 86% of analysed players on MegaRandom
▼ Low eAPM (19) — busier hands win idle time back
▼ First military only at 22:15 (Mounted Crossbowman) — later than 87% of analysed players on MegaRandom
▲ Town centers almost never idle — 9s across the first 16:09
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