AoeStats
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Black Forest

508496396Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 80m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Danes · Switzerland
1236
+12
🇨🇭 Varangians · Switzerland
1215
+13
🇨🇭 Bohemians · Switzerland
1037
+20
🇨🇿 Maya · Czechia
981
+23
🇮🇳 Hindustanis · India
1169
-18
🇫🇷 Bengalis · France
1142
-17
🇺🇸 Franks · United States
1141
-17
🇬🇧 Mongols · United Kingdom
1118
-16
Compared against 331,602 analysed team-game players on Black Forest.
agiardpro A
Feudal Age 11:29 vs 12:30
top 25%
Castle Age 16:52 vs 19:38
top 23%
Imperial Age 34:11 vs 34:30
top 47%
eAPM 31 vs 23
top 28%
First military 27:10 vs 22:13
btm 24%
▲ Fast Feudal Age at 11:29 — faster than 75% of analysed players on Black Forest
▲ Fast Castle Age at 16:52 — faster than 77% of analysed players on Black Forest
▲ Town centers almost never idle — 6s across the first 16:52
DazCar S
Feudal Age 10:51 vs 12:30
top 12%
Castle Age 15:19 vs 19:38
top 7%
Imperial Age 33:15 vs 34:30
top 39%
eAPM 27 vs 23
top 38%
First military 19:17 vs 22:13
top 33%
▲ Fast Feudal Age at 10:51 — faster than 88% of analysed players on Black Forest
▲ Fast Castle Age at 15:19 — faster than 93% of analysed players on Black Forest
▲ Town centers almost never idle — 1s across the first 15:19
tracter3515 B
Feudal Age 14:16 vs 12:30
btm 21%
Castle Age 19:34 vs 19:38
top 49%
Imperial Age 33:54 vs 34:30
top 45%
eAPM 37 vs 23
top 16%
First military 23:44 vs 22:13
btm 41%
▼ Slow Feudal Age at 14:16 — slower than 79% of analysed players on Black Forest
▲ High eAPM (37) — top quarter of analysed players
▲ Town centers almost never idle — 5s across the first 19:34
Toxic_Smit A
Feudal Age 11:03 vs 12:30
top 16%
Castle Age 15:04 vs 19:38
top 5%
Imperial Age 34:17 vs 34:30
top 48%
eAPM 27 vs 23
top 38%
First military 18:18 vs 22:13
top 27%
▲ Fast Feudal Age at 11:03 — faster than 84% of analysed players on Black Forest
▲ Fast Castle Age at 15:04 — faster than 95% of analysed players on Black Forest
▲ Town centers almost never idle — 9s across the first 15:04
mat90 C
Feudal Age 11:50 vs 12:30
top 34%
Castle Age 22:19 vs 19:38
btm 29%
Imperial Age 36:42 vs 34:30
btm 33%
eAPM 21 vs 23
btm 44%
First military 23:32 vs 22:13
btm 42%
▼ Town centers idle 3:19 of the first 22:19 — keep villagers queued
elite chicken S
Feudal Age 11:02 vs 12:30
top 16%
Castle Age 14:49 vs 19:38
top 3%
Imperial Age 28:23 vs 34:30
top 5%
eAPM 49 vs 23
top 5%
First military 27:22 vs 22:13
btm 23%
▲ Fast Feudal Age at 11:02 — faster than 84% of analysed players on Black Forest
▲ Fast Castle Age at 14:49 — faster than 97% of analysed players on Black Forest
▲ Fast Imperial Age at 28:23 — faster than 95% of analysed players on Black Forest
▲ High eAPM (49) — top quarter of analysed players
▼ Loom after the Feudal click (22:20) — usually safest before it
▲ Town centers almost never idle — 2s across the first 14:49
ironthrone2574 S
Feudal Age 11:18 vs 12:30
top 21%
Castle Age 16:59 vs 19:38
top 24%
Imperial Age 31:43 vs 34:30
top 26%
eAPM 32 vs 23
top 25%
First military 27:51 vs 22:13
btm 22%
▲ Fast Feudal Age at 11:18 — faster than 79% of analysed players on Black Forest
▲ Fast Castle Age at 16:59 — faster than 76% of analysed players on Black Forest
▲ Fast Imperial Age at 31:43 — faster than 74% of analysed players on Black Forest
▲ High eAPM (32) — top quarter of analysed players
▲ Town centers almost never idle — 3s across the first 16:59
Bentley C
Feudal Age 12:45 vs 12:30
btm 45%
Castle Age 19:50 vs 19:38
btm 48%
Imperial Age 39:11 vs 34:30
btm 20%
eAPM 15 vs 23
btm 22%
First military 33:45 vs 22:13
btm 7%
▼ Slow Imperial Age at 39:11 — slower than 80% of analysed players on Black Forest
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 33:45 (Monk) — later than 93% of analysed players on Black Forest
▼ Town centers idle 3:20 of the first 19:50 — keep villagers queued
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