MegaRandom
508651113Analyzed3v3 RM
·
8d ago on Sep 23, 2026·
31m 6s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
KripticWaffle
C
Feudal Age
15:53
vs 11:14
btm 3%
Castle Age
19:38
vs 20:18
top 44%
Imperial Age
—
vs 37:21
btm 0%
eAPM
21
vs 28
btm 31%
First military
14:28
vs 14:32
top 50%
▼
Slow Feudal Age at 15:53 — slower than 97% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
David Ygra
D
Feudal Age
11:31
vs 11:14
btm 43%
Castle Age
22:49
vs 20:18
btm 28%
Imperial Age
—
vs 37:21
btm 0%
eAPM
13
vs 28
btm 11%
First military
13:59
vs 14:32
top 46%
▼
Low eAPM (13) — busier hands win idle time back
▲
Town centers almost never idle — 4s across the first 22:49
luhigy23
D
Feudal Age
13:43
vs 11:14
btm 11%
Castle Age
20:18
vs 20:18
top 50%
Imperial Age
—
vs 37:21
btm 0%
eAPM
16
vs 28
btm 19%
First military
20:28
vs 14:32
btm 18%
▼
Slow Feudal Age at 13:43 — slower than 89% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 3s across the first 20:17
FSaka
B
Feudal Age
11:01
vs 11:14
top 45%
Castle Age
19:21
vs 20:18
top 41%
Imperial Age
—
vs 37:21
btm 0%
eAPM
22
vs 28
btm 34%
First military
20:52
vs 14:32
btm 17%
▲
Town centers almost never idle — 21s across the first 19:21
TrOuLi
D
Feudal Age
13:56
vs 11:14
btm 10%
Castle Age
23:20
vs 20:18
btm 24%
Imperial Age
—
vs 37:21
btm 0%
eAPM
7
vs 28
btm 3%
▼
Slow Feudal Age at 13:56 — slower than 90% of analysed players on MegaRandom
▼
Slow Castle Age at 23:20 — slower than 76% of analysed players on MegaRandom
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:15 of the first 23:20 — keep villagers queued
Chized
D
Feudal Age
12:31
vs 11:14
btm 24%
Castle Age
22:04
vs 20:18
btm 34%
Imperial Age
—
vs 37:21
btm 0%
eAPM
6
vs 28
btm 2%
First military
15:40
vs 14:32
btm 43%
▼
Slow Feudal Age at 12:31 — slower than 76% of analysed players on MegaRandom
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:14 of the first 22:04 — keep villagers queued