AoeStats
← 没麦打尼玛CSGO(下等马户

Arena

509026253Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 54m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1234
+14
🇺🇸 Turks · United States
1206
+15
🇺🇸 Aztecs · United States
1164
+17
🇺🇸 Varangians · United States
1264
-17
🇺🇸 Saxons · United States
1179
-15
🇺🇸 Cumans · United States
1174
-15
🇺🇸 Danes · United States
1142
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,705 10:25 16:27 36:39 ⛏ Fast Castle
39 2,111 10:55 14:26 27:46 ⛏ Fast Castle
37 2,012 8:26 20:54 34:43 ⚔ Scout Rush
37 1,987 9:52 16:38 37:04 ⛏ Fast Castle
24 1,315 10:59 14:47 29:53 ⛏ Fast Castle
21 1,126 10:27 14:36 31:52 ⛏ Fast Castle
21 1,138 11:18 16:31 28:58 ⚔ FC into Scouts
12 640 11:31 15:26 31:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,415 19,698 26,420 3,750 85,283 99,228
30,400 21,475 11,460 3,460 66,795 73,769
22,185 27,035 8,800 1,510 59,530 65,731
20,270 15,380 20,240 2,150 58,040 61,511
25,250 17,121 7,110 8,175 57,656 59,039
21,495 19,710 11,150 1,500 53,855 58,843
24,465 14,005 10,405 1,600 50,475 53,314
14,615 9,605 4,195 950 29,365 32,217
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.