AoeStats
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Fortress

508749650Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 49m 22s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
1214
+13
🇺🇸 Varangians · United States
1200
+13
🇺🇸 Danes · United States
1196
+14
🇺🇸 Goths · United States
1110
+17
🇺🇸 Goths · United States
1192
-16
🇩🇪 Turks · Germany
1142
-14
🇪🇸 Persians · Spain
1127
-14
🇫🇷 Britons · France
1103
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,384 8:55 14:11 30:24 ⛏ Fast Castle
28 1,395 8:30 12:41 29:10 ⛏ Fast Castle
28 1,401 7:23 11:42 25:26 ⛏ Fast Castle
26 1,275 8:12 14:26 29:05 ⛏ Fast Castle
26 1,282 7:44 12:59 26:29 ⛏ Fast Castle
23 1,140 8:32 12:36 28:55 ⛏ Fast Castle
18 912 9:29 13:12 27:40 ⛏ Fast Castle
14 699 9:38 13:28 23:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,175 32,655 10,010 2,880 76,720 82,914
25,310 28,020 16,855 4,045 74,230 83,879
20,060 25,455 12,875 2,910 61,300 70,277
29,950 11,770 8,335 4,070 54,125 72,057
21,160 12,325 10,165 3,500 47,150 52,835
15,525 13,530 11,155 1,705 41,915 44,058
22,435 7,838 7,475 750 38,498 46,156
12,895 9,235 3,900 2,450 28,480 29,629
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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