AoeStats
← 神圣罗马帝国 | Holy Roman

Arena

510958611Analyzed
4v4 RM · 6h ago on Oct 3, 2026· 43m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1411
+14
🇧🇷 Celts · Brazil
1403
+14
🇯🇵 Saxons · Japan
1335
+17
🇨🇳 Sicilians · China
1257
+21
🇹🇼 Danes · Taiwan
1390
-18
🇨🇳 Varangians · China
1373
-17
🇦🇷 Khmer · Argentina
1355
-16
1321
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,861 10:14 14:01 32:49 ⛏ Fast Castle
42 1,857 10:52 14:26 27:58 ⛏ Fast Castle
41 1,812 10:30 14:25 28:03 ⛏ Fast Castle
37 1,622 11:09 14:51 34:13 ⛏ Fast Castle
36 1,566 10:34 14:36 28:23 ⛏ Fast Castle
34 1,501 11:49 15:39 30:07 ⛏ Fast Castle
31 1,348 11:05 15:36 37:34 ⛏ Fast Castle
28 1,229 10:04 14:06 30:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,995 26,090 13,085 3,740 61,910 69,695
26,090 18,230 14,710 2,295 61,325 67,910
27,020 9,975 12,875 4,950 54,820 66,122
16,650 19,596 14,830 950 52,026 72,042
24,115 9,325 17,585 750 51,775 58,542
15,935 6,670 8,680 1,330 32,615 34,730
15,485 8,213 4,580 1,560 29,838 34,626
12,050 5,405 4,090 750 22,295 24,481
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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