AoeStats
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Fortress

509307273Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 51m 44s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1503
+14
🇦🇺 Georgians · Australia
1394
+19
🇨🇳 Saxons · China
1325
+21
🇨🇳 Varangians · China
1322
+21
🇨🇳 Persians · China
1499
-20
🇫🇮 Dravidians · Finland
1446
-19
🇹🇼 Danes · Taiwan
1445
-19
🇦🇷 Wu · Argentina
1405
-17
Player eAPM Actions Feudal Castle Imperial Opening
51 2,630 6:45 10:47 28:10 ⛏ Fast Castle
41 2,137 7:09 11:39 30:39 ⛏ Fast Castle
40 2,068 7:14 11:23 26:45 ⛏ Fast Castle
38 1,946 7:38 11:11 25:48 ⛏ Fast Castle
34 1,774 6:34 10:25 28:48 ⛏ Fast Castle
29 1,508 7:21 11:24 28:20 ⛏ Fast Castle
25 1,300 7:50 11:04 26:41 ⛏ Fast Castle
23 1,183 8:05 11:35 26:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,420 23,035 26,645 4,375 108,475 111,365
61,875 31,975 12,525 1,700 108,075 118,325
45,805 35,645 19,965 1,945 103,360 114,081
34,595 36,100 23,835 3,940 98,470 104,148
32,845 21,380 26,825 3,430 84,480 91,080
25,135 34,780 14,120 3,855 77,890 82,149
22,320 27,400 17,605 3,985 71,310 77,938
21,385 23,465 13,105 3,600 61,555 71,752
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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