AoeStats
← Sir Leonhart

Arena

510065221Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 55m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Saxons · Netherlands
1007
+9
🇨🇳 Chinese · China
992
+10
🇹🇷 Hindustanis · Türkiye
942
+12
🇨🇳 Maya · China
910
+13
🇨🇿 Vietnamese · Czechia
881
-12
🇩🇪 Danes · Germany
868
-12
🇮🇪 Teutons · Ireland
831
-10
🇩🇪 Varangians · Germany
822
-10
Player eAPM Actions Feudal Castle Imperial Opening
76 4,274 11:10 16:12 33:16 ⛏ Fast Castle
29 1,641 10:07 14:35 37:09 ⛏ Fast Castle
29 1,641 11:49 16:35 45:19 ⚔ FC into Archers
18 1,015 11:09 16:15 29:12 ⛏ Fast Castle
17 928 9:51 18:58 46:52 ⚔ Skirmisher Rush
14 784 12:44 20:03 33:53 ⛏ Fast Castle
14 798 9:35 18:19 32:19 ⛏ Fast Castle
11 632 13:30 21:44 35:50 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
25,735 29,530 13,460 1,665 70,390 77,416
25,615 22,445 15,560 2,300 65,920 83,173
28,785 11,405 20,530 1,600 62,320 89,815
27,525 19,580 11,905 2,450 61,460 73,152
27,855 10,955 13,310 2,830 54,950 60,703
17,260 15,695 8,090 3,895 44,940 52,093
14,800 15,425 9,870 3,055 43,150 44,504
14,040 7,495 4,165 1,600 27,300 29,894
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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