AoeStats
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Arena

509095762Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 40m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Saxons · Japan
1240
+14
🇷🇺 Varangians · Russia
1205
+16
🇷🇺 Franks · Russia
1192
+16
🇷🇺 Danes · Russia
1163
+16
🇪🇸 Japanese · Spain
1212
-16
🇨🇭 Cumans · Switzerland
1206
-16
🇻🇳 Mongols · Vietnam
1185
-15
🇺🇸 Sicilians · United States
1183
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,421 11:00 15:35 29:15 ⛏ Fast Castle
31 1,275 10:30 14:35 27:36 ⛏ Fast Castle
29 1,170 10:14 14:54 28:30 ⛏ Fast Castle
28 1,149 10:42 15:09 33:00 ⛏ Fast Castle
28 1,134 11:02 15:00 28:26 ⛏ Fast Castle
26 1,041 10:24 15:48 33:17 ⛏ Fast Castle
24 970 9:51 15:52 30:04 ⛏ Fast Castle
22 876 10:50 17:52 32:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,700 14,680 13,135 2,200 57,715 60,918
23,360 17,390 13,090 2,250 56,090 68,250
16,810 19,800 12,455 2,900 51,965 64,387
19,395 15,295 8,755 1,600 45,045 49,092
19,155 14,625 6,540 950 41,270 48,632
20,145 8,045 5,795 3,055 37,040 41,214
15,915 8,570 5,900 3,405 33,790 36,249
12,765 8,520 4,440 2,305 28,030 31,618
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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