AoeStats
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MegaRandom

510133507Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 35m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Varangians · Finland
2111
+8
🇫🇮 Saxons · Finland
2042
+10
🇩🇪 Danes · Germany
1841
+17
🇨🇿 Turks · Czechia
1767
+20
🇹🇼 Danes · Taiwan
1949
-16
🇹🇼 Varangians · Taiwan
1881
-13
🇹🇼 Saxons · Taiwan
1879
-13
🇹🇼 Saxons · Taiwan
1878
-13
Player eAPM Actions Feudal Castle Imperial Opening
67 2,376 8:14 24:09 — ⚔ Archer Rush
67 2,356 8:57 18:34 34:16 ⛏ Fast Castle
61 2,153 8:55 22:20 — ⚔ Archer Rush
60 2,137 10:37 15:56 — ⛏ Fast Castle
56 1,972 8:09 22:18 — ⚔ Scout Rush
52 1,822 8:46 22:19 — ⚔ Scout Rush
50 1,776 10:23 14:56 33:14 ⛏ Fast Castle
45 1,597 10:43 15:00 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,010 8,447 4,675 1,740 28,872 30,551
10,250 9,475 5,665 970 26,360 29,286
13,120 7,489 4,570 200 25,379 26,595
12,175 8,002 3,375 1,485 25,037 26,593
8,500 11,524 2,710 1,875 24,609 25,655
7,575 10,079 5,885 515 24,054 24,356
8,150 10,208 4,770 210 23,338 25,977
10,355 5,749 1,080 1,100 18,284 20,742
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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