Arena
509745338Analyzed4v4 RM
·
4d ago on Sep 27, 2026·
54m 15s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 538,742 analysed team-game players on Arena.
De_Aztek
A
Feudal Age
10:22
vs 10:55
top 25%
Castle Age
15:59
vs 16:03
top 49%
Imperial Age
33:10
vs 32:17
btm 43%
eAPM
51
vs 27
top 7%
First military
16:12
vs 18:52
top 25%
▲
Fast Feudal Age at 10:22 — faster than 75% of analysed players on Arena
▲
High eAPM (51) — top quarter of analysed players
▼
Loom after the Feudal click (8:58) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:59
Dark Gundam
B
Feudal Age
10:50
vs 10:55
top 45%
Castle Age
14:59
vs 16:03
top 27%
Imperial Age
30:31
vs 32:17
top 34%
eAPM
23
vs 27
btm 37%
First military
21:35
vs 18:52
btm 32%
▲
Fast Castle Age at 14:59 — faster than 73% of analysed players on Arena
▼
Loom after the Feudal click (11:38) — usually safest before it
▲
Town centers almost never idle — 3s across the first 14:59
GunsNroses
A
Feudal Age
11:11
vs 10:55
btm 39%
Castle Age
15:05
vs 16:03
top 30%
Imperial Age
28:49
vs 32:17
top 17%
eAPM
29
vs 27
top 44%
First military
25:40
vs 18:52
btm 16%
▲
Fast Castle Age at 15:05 — faster than 70% of analysed players on Arena
▲
Fast Imperial Age at 28:49 — faster than 83% of analysed players on Arena
▼
Loom after the Feudal click (17:29) — usually safest before it
▲
Town centers almost never idle — 2s across the first 15:04
jusart.92
S
Feudal Age
9:51
vs 10:55
top 11%
Castle Age
13:51
vs 16:03
top 4%
Imperial Age
32:01
vs 32:17
top 48%
eAPM
41
vs 27
top 17%
First military
15:01
vs 18:52
top 15%
▲
Fast Feudal Age at 9:51 — faster than 89% of analysed players on Arena
▲
Fast Castle Age at 13:51 — faster than 96% of analysed players on Arena
▲
High eAPM (41) — top quarter of analysed players
▼
Loom after the Feudal click (12:48) — usually safest before it
▲
Early military at 15:01 (Monk) — earlier than 85% of analysed players on Arena
▲
Town centers almost never idle — 3s across the first 13:51
rayquaza
A
Feudal Age
11:04
vs 10:55
btm 44%
Castle Age
14:43
vs 16:03
top 20%
Imperial Age
34:24
vs 32:17
btm 33%
eAPM
47
vs 27
top 10%
First military
15:42
vs 18:52
top 20%
▲
Fast Castle Age at 14:43 — faster than 80% of analysed players on Arena
▲
High eAPM (47) — top quarter of analysed players
▼
Loom after the Feudal click (9:51) — usually safest before it
▲
Early military at 15:42 (Mangonel) — earlier than 80% of analysed players on Arena
▲
Town centers almost never idle — 6s across the first 14:43
Tz.zT
A
Feudal Age
10:43
vs 10:55
top 40%
Castle Age
14:34
vs 16:03
top 16%
Imperial Age
29:16
vs 32:17
top 21%
eAPM
31
vs 27
top 41%
First military
28:55
vs 18:52
btm 7%
▲
Fast Castle Age at 14:34 — faster than 84% of analysed players on Arena
▲
Fast Imperial Age at 29:16 — faster than 79% of analysed players on Arena
▼
Loom after the Feudal click (26:08) — usually safest before it
▼
First military only at 28:55 (Spearman) — later than 93% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:34
choripan con chimi
B
Feudal Age
10:54
vs 10:55
top 49%
Castle Age
14:48
vs 16:03
top 21%
Imperial Age
30:28
vs 32:17
top 33%
eAPM
18
vs 27
btm 22%
First military
30:48
vs 18:52
btm 4%
▲
Fast Castle Age at 14:48 — faster than 79% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (26:03) — usually safest before it
▼
First military only at 30:48 (Trebuchet) — later than 96% of analysed players on Arena
▲
Town centers almost never idle — 7s across the first 14:48
stelios19857
B
Feudal Age
10:38
vs 10:55
top 37%
Castle Age
14:48
vs 16:03
top 21%
Imperial Age
—
vs 32:17
btm 0%
eAPM
9
vs 27
btm 3%
First military
20:31
vs 18:52
btm 38%
▲
Fast Castle Age at 14:48 — faster than 79% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 14:48