AoeStats
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Arena

509745338Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 54m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Italians · Chile
1225
+16
🇲🇽 Varangians · Mexico
1211
+17
🇲🇽 Danes · Mexico
1209
+17
🇲🇽 Franks · Mexico
1187
+18
🇨🇳 Goths · China
1275
-19
🇸🇰 Byzantines · Slovakia
1261
-18
🇦🇷 Saracens · Argentina
1239
-17
🇬🇷 Vikings · Greece
1158
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 2,789 10:22 15:59 33:10 ⛏ Fast Castle
47 2,556 11:04 14:43 34:24 ⛏ Fast Castle
41 2,251 9:51 13:51 32:01 ⛏ Fast Castle
31 1,656 10:43 14:34 29:16 ⛏ Fast Castle
29 1,559 11:11 15:05 28:49 ⛏ Fast Castle
23 1,244 10:50 14:59 30:31 ⛏ Fast Castle
18 980 10:54 14:48 30:28 ⛏ Fast Castle
9 515 10:38 14:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
60,030 32,591 14,780 1,150 108,551 110,399
30,850 13,070 16,450 5,750 66,120 89,328
32,920 13,090 15,570 3,600 65,180 79,995
26,640 17,556 12,625 1,600 58,421 66,659
20,830 16,450 19,305 1,555 58,140 65,656
24,820 16,905 8,960 950 51,635 53,744
18,890 18,065 10,640 1,750 49,345 86,400
8,845 5,095 885 200 15,025 17,166
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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