AoeStats
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Fortress

508554561Analyzed
4v4 RM · 11d ago on Sep 23, 2026· 48m 38s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1404
+13
🇺🇸 Ethiopians · United States
1377
+15
🇺🇸 Mapuche · United States
1373
+15
🇦🇺 Danes · Australia
1344
+16
🇲🇽 Varangians · Mexico
1459
-20
🇲🇽 Saxons · Mexico
1355
-15
🇲🇽 Khmer · Mexico
1283
-12
🇲🇽 Celts · Mexico
1283
-12
Player eAPM Actions Feudal Castle Imperial Opening
39 1,888 7:15 11:07 28:56 ⛏ Fast Castle
29 1,388 7:18 11:06 38:35 ⛏ Fast Castle
29 1,405 8:41 12:21 26:06 ⛏ Fast Castle
24 1,153 8:30 12:17 32:35 ⛏ Fast Castle
24 1,178 7:22 11:32 — ⛏ Fast Castle
23 1,098 7:34 11:27 25:31 ⛏ Fast Castle
22 1,086 7:17 11:15 25:44 ⛏ Fast Castle
20 958 9:33 12:59 26:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,655 29,315 15,960 4,330 67,260 76,197
14,325 23,225 18,995 3,505 60,050 79,535
17,725 22,975 11,940 1,225 53,865 56,929
21,615 18,185 5,590 530 45,920 54,196
16,820 14,420 3,720 8,395 43,355 53,869
14,575 14,260 9,620 2,460 40,915 54,331
16,075 6,595 7,720 970 31,360 38,521
4,950 12,405 5,350 545 23,250 23,771
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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