Arena
509868677Analyzed4v4 RM
·
3d ago on Sep 28, 2026·
53m 13s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
adam
C
Feudal Age
11:47
vs 10:55
btm 21%
Castle Age
15:33
vs 16:03
top 41%
Imperial Age
32:34
vs 32:17
btm 48%
eAPM
27
vs 27
top 50%
First military
18:29
vs 18:52
top 47%
▼
Slow Feudal Age at 11:47 — slower than 79% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 15:33
BøM_從小不缺鮑魚
S
Feudal Age
9:20
vs 10:55
top 5%
Castle Age
13:17
vs 16:03
top 1%
Imperial Age
26:28
vs 32:17
top 4%
eAPM
33
vs 27
top 34%
First military
18:21
vs 18:52
top 46%
▲
Fast Feudal Age at 9:20 — faster than 95% of analysed players on Arena
▲
Fast Castle Age at 13:17 — faster than 99% of analysed players on Arena
▲
Fast Imperial Age at 26:28 — faster than 96% of analysed players on Arena
▼
Loom after the Feudal click (27:05) — usually safest before it
▲
Town centers almost never idle — 5s across the first 13:17
Tulga_urlug
B
Feudal Age
10:32
vs 10:55
top 32%
Castle Age
15:25
vs 16:03
top 37%
Imperial Age
42:03
vs 32:17
btm 6%
eAPM
37
vs 27
top 25%
First military
24:01
vs 18:52
btm 22%
▼
Slow Imperial Age at 42:03 — slower than 94% of analysed players on Arena
▲
High eAPM (37) — top quarter of analysed players
▼
Loom after the Feudal click (9:31) — usually safest before it
▲
Town centers almost never idle — 3s across the first 15:25
XYHHY
C
Feudal Age
11:57
vs 10:55
btm 18%
Castle Age
15:23
vs 16:03
top 37%
Imperial Age
42:08
vs 32:17
btm 6%
eAPM
27
vs 27
top 50%
First military
16:26
vs 18:52
top 27%
▼
Slow Feudal Age at 11:57 — slower than 82% of analysed players on Arena
▼
Slow Imperial Age at 42:08 — slower than 94% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 15:23
微操大师蒋中正
A
Feudal Age
10:03
vs 10:55
top 15%
Castle Age
14:21
vs 16:03
top 11%
Imperial Age
46:28
vs 32:17
btm 2%
eAPM
51
vs 27
top 7%
First military
16:43
vs 18:52
top 30%
▲
Fast Feudal Age at 10:03 — faster than 85% of analysed players on Arena
▲
Fast Castle Age at 14:21 — faster than 89% of analysed players on Arena
▼
Slow Imperial Age at 46:28 — slower than 98% of analysed players on Arena
▲
High eAPM (51) — top quarter of analysed players
▼
Loom after the Feudal click (14:52) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:21
重案组之虎曹达华JESSEJAMES
A
Feudal Age
10:57
vs 10:55
btm 48%
Castle Age
13:42
vs 16:03
top 2%
Imperial Age
30:42
vs 32:17
top 35%
eAPM
26
vs 27
btm 47%
First military
25:34
vs 18:52
btm 17%
▲
Fast Castle Age at 13:42 — faster than 98% of analysed players on Arena
▼
Loom after the Feudal click (15:30) — usually safest before it
▲
Town centers almost never idle — 17s across the first 13:42
Humetsang
A
Feudal Age
11:07
vs 10:55
btm 41%
Castle Age
15:44
vs 16:03
top 44%
Imperial Age
28:59
vs 32:17
top 19%
eAPM
32
vs 27
top 38%
First military
31:08
vs 18:52
btm 4%
▲
Fast Imperial Age at 28:59 — faster than 81% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▼
First military only at 31:08 (Temple Guard) — later than 96% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 15:44
白鹿城拉车车
A
Feudal Age
10:23
vs 10:55
top 26%
Castle Age
14:10
vs 16:03
top 8%
Imperial Age
40:54
vs 32:17
btm 8%
eAPM
43
vs 27
top 14%
First military
13:21
vs 18:52
top 7%
▲
Fast Feudal Age at 10:23 — faster than 74% of analysed players on Arena
▲
Fast Castle Age at 14:10 — faster than 92% of analysed players on Arena
▼
Slow Imperial Age at 40:54 — slower than 92% of analysed players on Arena
▲
High eAPM (43) — top quarter of analysed players
▼
Loom after the Feudal click (31:08) — usually safest before it
▲
Early military at 13:21 (Spearman) — earlier than 93% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 14:10