AoeStats
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Arena

509868677Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 53m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇳 Sicilians · Mongolia
1279
+15
1246
+16
🇭🇰 Poles · Hong Kong SAR China
1227
+17
🇲🇳 Khmer · Mongolia
1204
+18
🇨🇳 Danes · China
1357
-22
🇨🇳 Saxons · China
1268
-17
1221
-15
🇭🇰 Muisca · Hong Kong SAR China
1143
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 2,725 10:03 14:21 46:28 ⛏ Fast Castle
43 2,307 10:23 14:10 40:54 ⛏ Fast Castle
37 1,956 10:32 15:25 42:03 ⛏ Fast Castle
33 1,742 9:20 13:17 26:28 ⛏ Fast Castle
32 1,706 11:07 15:44 28:59 ⛏ Fast Castle
27 1,448 11:47 15:33 32:34 ⛏ Fast Castle
27 1,431 11:57 15:23 42:08 ⛏ Fast Castle
26 1,393 10:57 13:42 30:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,275 17,435 40,660 1,660 111,030 117,287
36,990 28,275 13,985 2,435 81,685 86,834
31,240 35,675 6,950 1,700 75,565 91,543
27,755 20,185 15,760 3,010 66,710 73,378
29,580 13,565 19,335 2,315 64,795 74,697
25,870 20,170 9,285 2,080 57,405 58,769
27,170 13,176 9,925 1,220 51,491 60,141
22,055 15,650 9,325 1,715 48,745 53,269
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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