AoeStats
← 白鹿城拉车车

Nomad

508877670Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 55m 46s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1370
+14
1354
+15
🇨🇦 Burgundians · Canada
1256
+19
1166
+21
🇨🇳 Varangians · China
1403
-21
🇨🇳 Italians · China
1336
-18
🇨🇳 Danes · China
1316
-17
🇨🇳 Koreans · China
1209
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,461 14:08 18:16 40:06 ⛏ Fish Boom FC
43 2,383 13:54 17:44 44:24 ⛏ Fish Boom FC
40 2,239 13:59 18:10 43:39 ⛏ Fish Boom FC
34 1,895 19:06 23:28 41:50 ⚔ Fish Boom into M@A FC
29 1,631 16:28 25:39 44:25 ⛏ Fish Boom into Galleys into Fire Galleys FC
27 1,482 15:39 19:44 54:09 ⛏ Fish Boom FC
18 1,010 17:47 21:26 40:57 ⛏ Fish Boom FC
17 942 17:21 21:20 46:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,205 18,846 12,100 6,600 73,751 77,433
23,410 17,890 13,275 4,785 59,360 62,959
24,945 14,480 12,725 2,915 55,065 62,473
13,015 21,254 8,145 4,275 46,689 48,340
17,905 15,613 8,065 2,950 44,533 47,947
10,625 21,050 7,300 2,350 41,325 43,885
16,355 13,974 3,140 2,680 36,149 38,942
9,475 17,483 5,675 3,000 35,633 40,453
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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