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Pilgrims

508646925Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 36m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Berbers · Belgium
1635
+14
🇨🇳 Khmer · China
1634
+14
1625
+15
🇻🇳 Varangians · Vietnam
1580
+17
🇳🇱 Vietnamese · Netherlands
1618
-16
🇭🇰 Saxons · Hong Kong SAR China
1606
-15
1602
-15
🇺🇸 Danes · United States
1570
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 2,277 10:13 15:08 — ⛏ Fish Boom FC
53 1,909 10:24 14:12 — ⚔ Fish Boom into Archers FC
50 1,798 11:48 18:28 — ⛏ Fish Boom FC
46 1,655 10:44 17:18 — ⛏ Fish Boom FC
45 1,616 11:30 15:45 34:50 ⛏ Fish Boom FC
36 1,300 10:05 19:17 — ⚔ Fish Boom into Towers FC
30 1,105 10:37 18:17 — ⛏ Fish Boom into Fire Galleys FC
25 911 10:17 13:31 33:35 ⛏ Fish Boom FC into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
17,115 14,239 6,020 2,505 39,879 41,929
10,825 13,570 5,940 970 31,305 33,502
10,230 12,636 4,510 2,605 29,981 31,589
10,560 10,689 6,550 300 28,099 28,594
9,295 12,148 4,735 1,075 27,253 26,973
7,520 10,925 3,935 1,095 23,475 25,205
6,725 9,248 4,265 1,080 21,318 22,411
5,450 6,040 1,780 1,630 14,900 15,650
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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