AoeStats
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Pilgrims

510108475Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 46m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Danes · Japan
713
+13
710
+13
🇪🇸 Mongols · Spain
692
+14
🇨🇱 Teutons · Chile
659
+15
🇨🇱 Inca · Chile
1000
-110
🇨🇱 Huns · Chile
544
-10
🇨🇱 Saxons · Chile
530
-9
🇨🇱 Britons · Chile
530
-9
Player eAPM Actions Feudal Castle Imperial Opening
34 1,593 12:45 — — ⚔ Fish Boom into Scouts into Towers
29 1,341 14:15 43:35 — ⚔ Tower Rush
23 1,101 9:42 37:41 — ⛏ Fish Boom
18 845 17:37 31:26 — ⛏ Fast Castle
15 698 13:45 23:42 43:45 ⛏ Fish Boom into Fire Galleys FC
12 575 13:56 31:35 45:06 ⚔ Fish Boom into Scouts
12 579 16:05 41:06 — ⚔ Drush into Towers into Skirms
11 522 15:19 33:07 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
9,820 9,850 4,740 2,750 27,160 36,808
11,055 7,463 5,285 600 24,403 28,740
11,755 5,640 2,245 475 20,115 21,059
7,325 8,515 1,110 1,355 18,305 20,960
7,480 8,200 920 1,250 17,850 19,046
4,800 6,975 1,760 850 14,385 15,427
5,250 4,730 990 755 11,725 13,410
4,700 3,410 1,075 2,250 11,435 12,376
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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