AoeStats
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Nomad

509890770Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 45m 39s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Spanish · Hong Kong SAR China
1501
+11
🇨🇳 Berbers · China
1470
+12
🇨🇳 Persians · China
1384
+15
🇬🇧 Vietnamese · United Kingdom
1381
+16
🇹🇼 Saxons · Taiwan
1592
-21
🇹🇼 Varangians · Taiwan
1533
-19
🇹🇼 Persians · Taiwan
1272
-9
🇹🇼 Danes · Taiwan
1110
-5
Player eAPM Actions Feudal Castle Imperial Opening
54 2,454 13:26 17:05 41:17 ⛏ Fish Boom FC
48 2,195 13:56 18:59 42:36 ⛏ Fish Boom FC
46 2,084 13:15 20:10 35:06 ⛏ Fish Boom into Galleys FC
43 1,942 14:00 17:47 39:02 ⛏ Fish Boom FC
38 1,732 13:14 17:33 40:07 ⛏ Fish Boom FC
32 1,448 15:06 19:09 34:42 ⛏ Fish Boom FC
28 1,257 13:34 17:44 — ⛏ Fish Boom FC
9 409 15:22 26:58 — ⚔ Fish Boom into Drush

Resources

Player Food Wood Gold Stone Spent Collected
14,575 18,715 6,710 4,500 44,500 46,794
18,325 12,130 10,855 1,925 43,235 44,673
12,850 15,754 6,705 2,360 37,669 39,546
10,350 15,485 8,300 2,955 37,090 38,342
12,900 13,566 4,680 4,305 35,451 39,591
12,550 15,420 5,530 1,650 35,150 43,450
10,600 13,453 5,315 2,615 31,983 32,296
5,340 6,015 340 1,075 12,770 13,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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