AoeStats
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MegaRandom

509036907Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 31m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vietnamese · Mexico
1117
+15
🇺🇸 Danes · United States
1073
+17
🇲🇽 Varangians · Mexico
1061
+18
🇨🇴 Huns · Colombia
1023
+19
🇺🇸 Saxons · United States
1173
-20
🇨🇳 Franks · China
1095
-17
🇺🇸 Varangians · United States
1086
-17
🇮🇳 Maya · India
1049
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,290 8:15 24:02 — ⚔ Archers into Skirms
38 1,197 8:40 21:03 — ⚔ Archer Rush
31 978 9:32 25:23 — ⚔ Scout Rush
30 934 10:05 14:37 — ⛏ Fast Castle
22 679 10:02 17:09 — ⛏ Fast Castle
20 612 11:29 18:18 — ⛏ Fish Boom FC
19 584 11:43 16:42 — ⛏ Fast Castle
15 472 10:33 14:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,805 5,995 3,220 960 21,980 23,558
10,760 5,996 1,315 2,250 20,321 23,425
8,350 6,850 1,650 200 17,050 17,342
7,425 5,251 1,135 310 14,121 15,995
6,135 5,269 1,840 850 14,094 18,811
7,225 5,133 705 300 13,363 15,346
6,120 4,595 1,075 855 12,645 13,933
6,300 4,235 730 850 12,115 14,143
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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