AoeStats
← Malcupa

Arena

509345189Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 86m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
952
+17
🇿🇦 Teutons · South Africa
944
+18
🇨🇳 Saracens · China
923
+19
🇨🇳 Varangians · China
906
+19
🇹🇼 Britons · Taiwan
1020
-20
🇹🇼 Saxons · Taiwan
1005
-19
🇹🇼 Danes · Taiwan
1000
-19
🇹🇼 Cumans · Taiwan
897
-38
Player eAPM Actions Feudal Castle Imperial Opening
53 4,646 11:52 15:47 30:00 ⛏ Fast Castle
38 3,337 10:43 17:35 32:01 ⛏ Fast Castle
31 2,723 10:42 14:59 28:55 ⛏ Fast Castle
29 2,504 10:46 14:39 30:24 ⛏ Fast Castle
20 1,756 11:55 15:27 28:05 ⛏ Fast Castle
20 1,696 19:56 25:20 41:31 ⛏ Fast Castle
17 1,478 11:55 21:28 45:07 ⛏ Fast Castle
15 1,286 10:33 15:26 29:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
65,400 22,180 63,310 3,650 154,540 165,495
73,460 30,340 34,355 5,100 143,255 154,000
50,805 52,640 27,145 3,510 134,100 145,971
59,250 35,395 30,200 5,655 130,500 142,255
57,360 18,847 17,635 4,025 97,867 119,129
27,510 36,955 19,810 4,380 88,655 104,732
22,175 31,230 16,530 2,650 72,585 74,206
15,540 17,590 11,995 3,550 48,675 96,145
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.