AoeStats
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Nomad

509559071Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 30m 19s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Vietnamese · Taiwan
2074
+6
🇹🇼 Spanish · Taiwan
2066
+6
🇹🇼 Danes · Taiwan
1932
+10
🇹🇼 Varangians · Taiwan
1916
+12
🇹🇼 Varangians · Taiwan
1877
-10
🇹🇼 Saxons · Taiwan
1872
-10
🇹🇼 Spanish · Taiwan
1870
-10
🇺🇸 Danes · United States
1637
-4
Player eAPM Actions Feudal Castle Imperial Opening
62 1,874 13:48 17:31 — ⛏ Fish Boom FC
50 1,505 14:03 18:08 — ⛏ Fish Boom FC
47 1,416 13:34 17:20 — ⛏ Fish Boom FC
46 1,384 22:05 27:25 — ⛏ Fish Boom FC
43 1,296 11:34 21:55 — ⛏ Fish Boom into Fire Galleys FC
41 1,251 23:37 27:49 — ⛏ Fish Boom FC
35 1,073 14:01 19:09 — ⛏ Fish Boom FC
35 1,070 13:54 17:27 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
9,770 13,590 3,265 1,050 27,675 28,367
7,325 10,176 3,020 255 20,776 22,823
8,325 9,385 1,860 500 20,070 22,256
6,125 8,765 3,180 200 18,270 17,784
6,150 7,677 2,235 850 16,912 17,219
6,000 3,888 1,590 1,480 12,958 12,966
3,800 4,597 920 305 9,622 8,983
3,700 2,615 250 370 6,935 7,050
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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