MegaRandom
510175517Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
40m 48s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Tatu enjoyer
61 units ordered
Jarl40
Varangian Guard12
Archer9
First military 12:50 — Archer
Nicesheet
52 units ordered
Elite Skirmisher36
Skirmisher8
Archer6
Spearman2
First military 12:21 — Archer
Zutn
27 units ordered
Arambai24
Militia3
First military 8:56 — Militia
Woyschtel
54 units ordered
Conquistador54
First military 18:02 — Conquistador
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Tatu enjoyer’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
Nicesheet’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Zutn’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Woyschtel’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3