MegaRandom
510175517Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
40m 48s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 147,812 analysed team-game players on MegaRandom.
Tatu enjoyer
B
Feudal Age
11:08
vs 11:14
top 47%
Castle Age
21:10
vs 20:18
btm 42%
Imperial Age
—
vs 37:21
btm 0%
eAPM
35
vs 28
top 33%
First military
12:15
vs 14:32
top 32%
Nicesheet
C
Feudal Age
10:51
vs 11:14
top 40%
Castle Age
26:56
vs 20:18
btm 8%
Imperial Age
—
vs 37:21
btm 0%
eAPM
30
vs 28
top 44%
First military
11:46
vs 14:32
top 28%
▼
Slow Castle Age at 26:56 — slower than 92% of analysed players on MegaRandom
▼
Town centers idle 3:21 of the first 26:56 — keep villagers queued
Zutn
D
Feudal Age
13:14
vs 11:14
btm 15%
Castle Age
26:33
vs 20:18
btm 9%
Imperial Age
—
vs 37:21
btm 0%
eAPM
28
vs 28
top 50%
First military
8:35
vs 14:32
top 3%
▼
Slow Feudal Age at 13:14 — slower than 85% of analysed players on MegaRandom
▼
Slow Castle Age at 26:33 — slower than 91% of analysed players on MegaRandom
▲
Early military at 8:35 (Militia) — earlier than 97% of analysed players on MegaRandom
▲
Town centers almost never idle — 28s across the first 26:33
Woyschtel
S
Feudal Age
10:57
vs 11:14
top 43%
Castle Age
15:15
vs 20:18
top 7%
Imperial Age
—
vs 37:21
btm 0%
eAPM
44
vs 28
top 19%
First military
17:38
vs 14:32
btm 31%
▲
Fast Castle Age at 15:15 — faster than 93% of analysed players on MegaRandom
▲
High eAPM (44) — top quarter of analysed players
▼
Loom after the Feudal click (12:12) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:15