AoeStats
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Fortress

508623971Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 35m 59s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Varangians · Hong Kong SAR China
1854
+2
🇨🇳 Bengalis · China
1642
+6
🇺🇸 Saxons · United States
1534
+9
🇦🇺 Danes · Australia
1495
+10
🇬🇧 Danes · United Kingdom
1488
-9
🇦🇺 Saracens · Australia
1369
-6
🇫🇷 Lithuanians · France
1367
-6
🇮🇳 Mongols · India
1355
-6
Player eAPM Actions Feudal Castle Imperial Opening
50 1,810 6:02 11:58 28:49 ⛏ Fast Castle
44 1,570 7:07 10:43 24:41 ⛏ Fast Castle
40 1,433 6:48 10:54 27:18 ⛏ Fast Castle
36 1,281 7:05 11:26 24:19 ⛏ Fast Castle
33 1,186 7:37 11:33 26:40 ⛏ Fast Castle
26 927 8:18 12:06 25:32 ⛏ Fast Castle
25 902 7:31 11:27 25:32 ⛏ Fast Castle
18 645 7:32 11:22 25:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,970 13,095 16,145 345 58,555 65,048
29,230 13,245 14,030 310 56,815 60,623
26,855 15,393 12,785 250 55,283 59,631
24,445 13,725 11,305 3,110 52,585 63,087
20,630 18,090 9,225 2,855 50,800 52,397
20,400 19,170 9,765 1,195 50,530 52,905
17,375 13,865 6,230 3,550 41,020 46,706
12,360 12,185 6,055 875 31,475 35,116
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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