AoeStats
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African Clearing

510300620Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 24m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mapuche · United States
1852
+20
🇨🇳 Mongols · China
1796
+22
🇹🇼 Saxons · Taiwan
1789
+22
🇻🇳 Huns · Vietnam
1767
+23
🇹🇼 Cumans · Taiwan
2032
-26
🇹🇼 Varangians · Taiwan
1924
-21
🇹🇼 Danes · Taiwan
1884
-20
🇹🇼 Saxons · Taiwan
1877
-20
Player eAPM Actions Feudal Castle Imperial Opening
73 1,761 11:34 — — ⚔ Scout Rush
53 1,264 12:24 18:39 — ⚔ Scout Rush
50 1,190 12:17 — — ⚔ Archers into Towers
49 1,170 12:08 18:02 — ⛏ Fast Castle
45 1,078 13:40 19:05 — ⚔ FC into Archers
39 945 12:29 — — ⛏ Fast Castle
27 642 11:30 — — ⚔ Towers into Scouts
27 659 13:05 18:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
3,925 4,752 1,730 300 10,707 10,044
5,515 2,760 755 850 9,880 10,566
4,850 4,537 250 205 9,842 11,229
3,755 3,385 1,505 325 8,970 8,760
3,650 3,162 1,280 330 8,422 8,153
4,845 2,735 250 390 8,220 7,783
3,205 3,135 50 815 7,205 7,246
2,760 2,827 415 480 6,482 6,596
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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