AoeStats
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Fortress

508993427Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 53m 49s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Celts · Brazil
907
+12
🇧🇷 Persians · Brazil
745
+18
🇦🇷 Bohemians · Argentina
734
+19
🇧🇷 Saxons · Brazil
662
+21
🇺🇸 Turks · United States
828
-19
🇺🇸 Danes · United States
809
-18
🇺🇸 Burmese · United States
794
-17
🇺🇸 Varangians · United States
764
-16
Player eAPM Actions Feudal Castle Imperial Opening
48 2,602 7:29 13:54 29:02 ⛏ Fast Castle
36 1,928 10:08 13:49 38:41 ⛏ Fast Castle
26 1,386 7:51 15:18 33:04 ⛏ Fast Castle
21 1,123 9:09 13:12 32:54 ⛏ Fast Castle
20 1,072 9:30 17:50 33:33 ⛏ Fast Castle
18 965 8:58 14:57 30:53 ⛏ Fast Castle
15 806 10:35 15:26 32:34 ⛏ Fast Castle
12 667 7:33 12:12 24:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,315 12,604 14,380 245 86,544 86,873
25,875 23,015 24,980 2,300 76,170 91,472
28,735 31,135 12,670 2,460 75,000 90,092
25,890 23,010 12,965 1,670 63,535 86,660
29,990 14,250 16,355 295 60,890 67,760
26,465 20,480 10,040 2,460 59,445 60,445
25,175 20,370 11,105 2,680 59,330 72,157
22,290 15,080 13,650 955 51,975 61,611
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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