AoeStats
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Arena

508485291Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 40m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
1169
+11
🇨🇳 Varangians · China
1149
+12
🇹🇷 Persians · Türkiye
1106
+15
🇨🇳 Ethiopians · China
1095
+14
🇩🇪 Teutons · Germany
1134
-15
🇩🇪 Varangians · Germany
1054
-13
🇩🇪 Saxons · Germany
1041
-12
🇰🇿 Britons · Kazakhstan
1029
-12
Player eAPM Actions Feudal Castle Imperial Opening
35 1,420 11:40 16:04 34:14 ⛏ Fast Castle
33 1,343 11:34 15:15 31:12 ⛏ Fast Castle
27 1,116 9:48 13:45 — ⛏ Fast Castle
20 834 10:48 15:08 36:38 ⛏ Fast Castle
19 755 10:56 14:46 — ⛏ Fast Castle
18 737 8:28 16:43 30:00 ⛏ Fast Castle
17 678 11:06 15:43 — ⛏ Fast Castle
16 662 12:48 17:41 30:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,030 14,120 10,220 2,150 50,520 54,399
w
16,655 12,400 6,905 2,150 38,110 41,082
11,850 11,995 9,075 1,500 34,420 43,027
15,795 12,550 3,895 1,700 33,940 39,315
16,830 10,790 4,635 1,500 33,755 42,320
9,970 8,975 1,720 2,150 22,815 31,261
8,455 8,580 3,015 2,450 22,500 24,432
8,200 7,999 385 750 17,334 21,676
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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