AoeStats
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Pilgrims

510264741Analyzed
4v4 RM · 10h ago on Sep 30, 2026· 46m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Armenians · China
929
+17
🇹🇷 Japanese · Türkiye
921
+17
🇦🇷 Italians · Argentina
917
+17
🇺🇸 Spanish · United States
872
+19
🇨🇳 Magyars · China
1012
-20
🇭🇰 Varangians · Hong Kong SAR China
997
-20
🇭🇰 Armenians · Hong Kong SAR China
912
-16
🇨🇳 Wu · China
858
-14
Compared against 60,534 analysed team-game players on Pilgrims.
ryioze C
Feudal Age 13:34 vs 12:02
btm 20%
Castle Age 17:59 vs 19:26
top 34%
Imperial Age 39:26 vs 36:19
btm 31%
eAPM 17 vs 26
btm 22%
First military 21:10 vs 13:34
btm 8%
▼ Slow Feudal Age at 13:34 — slower than 80% of analysed players on Pilgrims
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (18:06) — usually safest before it
▼ First military only at 21:10 (Samurai) — later than 92% of analysed players on Pilgrims
▼ Town centers idle 17:02 of the first 17:59 — keep villagers queued
micahsanders29 D
Feudal Age 15:02 vs 12:02
btm 8%
Castle Age 30:05 vs 19:26
btm 3%
Imperial Age 44:21 vs 36:19
btm 13%
eAPM 14 vs 26
btm 16%
First military 10:28 vs 13:34
top 11%
▼ Slow Feudal Age at 15:02 — slower than 92% of analysed players on Pilgrims
▼ Slow Castle Age at 30:05 — slower than 97% of analysed players on Pilgrims
▼ Slow Imperial Age at 44:21 — slower than 87% of analysed players on Pilgrims
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom after the Feudal click (12:53) — usually safest before it
▲ Early military at 10:28 (Militia) — earlier than 89% of analysed players on Pilgrims
▼ Town centers idle 37:53 of the first 30:05 — keep villagers queued
笙箫楠兮 B
Feudal Age 11:51 vs 12:02
top 46%
Castle Age 18:34 vs 19:26
top 40%
Imperial Age — vs 36:19
btm 0%
eAPM 23 vs 26
btm 41%
First military 17:15 vs 13:34
btm 23%
▼ Town centers idle 16:41 of the first 18:34 — keep villagers queued
Sukhavati A
Feudal Age 9:34 vs 12:02
top 4%
Castle Age 17:15 vs 19:26
top 25%
Imperial Age 37:10 vs 36:19
btm 44%
eAPM 19 vs 26
btm 28%
First military 12:27 vs 13:34
top 36%
▲ Fast Feudal Age at 9:34 — faster than 96% of analysed players on Pilgrims
▲ Fast Castle Age at 17:15 — faster than 75% of analysed players on Pilgrims
▼ Loom after the Feudal click (17:25) — usually safest before it
▼ Town centers idle 16:20 of the first 17:15 — keep villagers queued
likelisi017 C
Feudal Age 16:06 vs 12:02
btm 4%
Castle Age 20:58 vs 19:26
btm 35%
Imperial Age 34:20 vs 36:19
top 37%
eAPM 17 vs 26
btm 22%
First military 18:32 vs 13:34
btm 17%
▼ Slow Feudal Age at 16:06 — slower than 96% of analysed players on Pilgrims
▼ Low eAPM (17) — busier hands win idle time back
▼ Town centers idle 20:06 of the first 20:58 — keep villagers queued
こちやさなえ B
Feudal Age 12:43 vs 12:02
btm 34%
Castle Age 17:10 vs 19:26
top 24%
Imperial Age — vs 36:19
btm 0%
eAPM 25 vs 26
btm 47%
First military 12:48 vs 13:34
top 40%
▲ Fast Castle Age at 17:10 — faster than 76% of analysed players on Pilgrims
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 16:29 of the first 17:09 — keep villagers queued
yanbb0916 D
Feudal Age 12:59 vs 12:02
btm 29%
Castle Age 29:31 vs 19:26
btm 4%
Imperial Age 39:42 vs 36:19
btm 30%
eAPM 17 vs 26
btm 22%
First military 34:43 vs 13:34
btm 0%
▼ Slow Castle Age at 29:31 — slower than 96% of analysed players on Pilgrims
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (10:50) — usually safest before it
▼ First military only at 34:43 (Composite Bowman) — later than 100% of analysed players on Pilgrims
▼ Town centers idle 34:20 of the first 29:31 — keep villagers queued
bnana2K B
Feudal Age 12:05 vs 12:02
btm 49%
Castle Age 19:54 vs 19:26
btm 45%
Imperial Age — vs 36:19
btm 0%
eAPM 26 vs 26
top 50%
First military 11:30 vs 13:34
top 23%
▼ Town centers idle 13:58 of the first 19:54 — keep villagers queued
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