AoeStats
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Arena

508650562Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 41m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1855
+6
🇨🇳 Saxons · China
1840
+6
🇨🇳 Persians · China
1786
+8
🇨🇳 Danes · China
1674
+11
🇨🇳 Mongols · China
1675
-11
🇩🇪 Saxons · Germany
1605
-8
🇩🇰 Burgundians · Denmark
1580
-7
🇻🇳 Italians · Vietnam
1503
-5
Player eAPM Actions Feudal Castle Imperial Opening
61 2,525 10:45 14:06 27:45 ⛏ Fast Castle
51 2,133 10:54 15:05 28:21 ⛏ Fast Castle
49 2,059 10:10 13:41 27:25 ⛏ Fast Castle
46 1,897 10:07 14:04 26:49 ⛏ Fast Castle
40 1,668 10:19 14:11 27:36 ⛏ Fast Castle
37 1,524 10:02 14:07 27:02 ⛏ Fast Castle
32 1,327 10:56 15:29 28:34 ⛏ Fast Castle
23 950 9:50 13:34 26:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,550 18,975 27,105 1,600 95,230 108,145
37,170 15,960 22,645 2,350 78,125 79,087
28,885 21,178 10,260 2,305 62,628 64,116
23,440 19,943 12,790 3,550 59,723 63,676
15,395 24,515 10,590 2,955 53,455 64,312
20,400 17,786 10,070 2,410 50,666 53,908
20,570 14,335 10,280 3,085 48,270 57,853
10,750 6,530 4,130 1,500 22,910 25,684
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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